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Card City Nights 2 – Devblog #1

The Making Of A Sequel

 

The original Card City Nights started out as a fun side project, but turned into one of our most beloved games. It has such a great atmosphere, stellar soundtrack, and a core game mechanic that’s very different from most traditional TCG’s. It also plays very differently in that it’s more of a light Adventure/RPG where you travel the city, meet weird people and adventure through a story line. Only instead of RPG-styled battles, everyone is crazy about playing cards.

This time around we’re thinking things through a bit more, and knew from the start some of the things we wanted to add and improve upon. The big one is multiplayer, which was the number one requested feature with the first game. We’re also addressing some flaws in the original game design and among other things have merged the two boards into one, competitive playing field.

Card City Nights 2 features two hundred cards with all your favourite (and probably some of your least favourite) characters from games by Ludosity, all with their unique mechanics to bring out the most of possible strategies.

At the same time we are definitely keeping some things – the atmosphere, the adventuring, and making sure the soundtrack is at least as good as the first one. In the coming devlogs we’ll make deep dives into each of these areas, so stay tuned!

The development of Card City Nights 2 has so far been a blast for everyone at the studio and we are super excited for the game to be released! Giving the players a multiplayer feature is sure to bring out the best and worst in you, and we are looking forward to see some of your favourite strategies and fantastic plays!

As of writing this, we’re right between beta round #1 and round #2 – with the first round we invited only the 100 first signups, and with the upcoming round we’ll open up for a lot more. We already fixed a lot of things, and can’t wait to hear what y’all think of beta #2!

Card City Nights 2 is kooky, quirky, has a stellar soundtrack and a very interesting and unique card battling mechanic that makes it stand out from other TCG’s. With an all new adventure set in a space station this time, much improved UI and an all-new online mode, we think you’re going to love the game when it releases September 1st!

And remember, it’s always night in space.

Card City Nights 2 gets a release date!

 

We’re happy to announce today that he have a definite launch date for Card City Nights 2 – It will be available on Steam September 1st, 2017!

In the coming days and weeks we’ll be updating with more info on gameplay features, online play, beta rounds, additional platforms, and more. Pick and channel of choice for your updates!

Game Website  Facebook  Twitter

And remember, it’s always night in space.

Quick update

Hey guys, we got a little sidetracked from Card City Nights 2 – right now we’re actually working on a rather large update for Ittle Dew 2 which is coming to Nintendo Switch this summer! I think you’ll be pleasantly surprised by this release, it has a few extra goodies =)

As soon after we’re done with that we’ll continue work on CCN2 and the the next beta round!

But for now, have a look at this

Announcing Card City Nights 2, multiplayer beta!

 

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We’re proud to officially announce the game we’ve been working on since August last year: Card City Nights 2!

We will talk alot about the game in the coming months, but for now the biggest reveal is that there will be online multiplayer, and it’s going to be available for beta testing in just a few days! If you’re interested in trying it out, head on over to www.cardcitynights.com and sign up!

And remember, it’s always night in space.

XOXO, team Ludosity

Ittle Dew 2 is out now!

Ittle Dew 2 has been released to the world! Grab it on your favorite platform now:

Steam
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Playstation 4
Xbox One

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Happy smacking!

Ittle Dew 2 will be released November 15!

Ittle Dew 2 has been two years in the making, but we finally have a date! It’s coming to Steam, Playstation 4 and Xbox One on November 15, 2016. Check out more here: www.ittledew.com

‘Princess Remedy – In a Heap of Trouble’ released!

We’re proud to announce the Steam release of Princess Remedy – In a Heap of Trouble!

Grab it right now: Steam store page

‘In a Heap of Trouble’ is the prequel to Princess Remedy – In a World of Hurt, which was released for free and received a 98% positive rating with over a thousand Steam reviews. We read them all, and the one overwhelming feedback was consistently: “I want to give you guys my money!” So here we are, with a $2.99 follow-up, and we’re hoping you guys meant it! =)

Anyway, we still love you either way.
XOXO,
Team Ludosity

PsyCard released!

We announced it everwhere else, but forgot our own website – PsyCard is out on iOS and Android!

It’s currently at version 1.3 on both stores, and since release we’ve added Achievements, Cloud saving and splitscreen multiplayer!

Get it now for 2 bucks!

Play

AppStore

Princess Remedy 2 – A brief overview

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Oh, hello. I didn’t see you come in.

We were just working on this game called Princess Remedy In a Heap of Trouble, which is a prequel to our game jam game Princess Remedy In a World of Hurt. This new game is similar in scope to the first one, but with some changes and additions.

 

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An enormous Boss Tower has sprung from the ground, lifting entire towns up with it. People got used to it and kept living on the tower, but they’re starting to contract all sorts of mysterious illnesses. Princess Remedy, still in Saturnian healing school, must use her powers to heal everyone and defeat the Boss Tower.

 

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Like the previous game, there are several worlds and a total of 64 NPCs, the majority of which need to be healed by engaging in one-screen battle scenes. There is also a boss at the end of each world. Remedy can speak to anyone who is healed and ask them on a date, which replaces her Flask bomb in the Healing Mode battles with a range of other abilities, depending on who she’s dating.

As usual, there are many silly characters to meet and secret chests to find. As the scope is so small, the game will also be quite cheap. Now, if you’ll excuse me, I have to break a swan’s neck.

 

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Take care!

Princess Remedy – In A Heap of Trouble

Today we can announce the upcoming release of Princess Remedy – In A Heap of Trouble!

It’s the prequel to PR – In A World of Hurt, the game we jammed together during the Games Against Ebola jam in November 2014 and then released for free on Steam a year later. We were blown away by the reception and since we had such a blast making the first one everyone was excited to do a new one.

Here’s a little teaser to get you started. We’ll release a lot more info and trailer in the coming month!

Princess Remedy – In A Heap of Trouble will be released on Steam this summer!