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Bob Won IndieDB’s Unity Competition!

July 21st, 2010 by

Wow!! Is this great news or what? We at Ludosity are very honored to be the winners of this great competition on the IndieDB homepage.

Click to read more:

Also just want to shout out to our friend Filip Coulianos who was participating in the Ayla team. Filip: Great job and you will do just great at Starbreeze! I know so! 🙂

Masters of the Universe

July 14th, 2010 by

Evil guy

No More Sweden is No More!

July 11th, 2010 by

Is has been a great weekend with a lot of friends an a lot of jamming! I would like to say a big thanks to all the participants and I hope I’ll see all of them again next year! I saw some pretty neat stuff such as Oxeye’s Project B which is a really cool metroidvania kind of game that I hope I will see on my Xbox or Playstation really soon!

And a big congratulations to Daniel Remar (yes, my cool co-worker) for winning the category Best Game with the game “Be a man!” of the No More Sweden contest!

The game looks so much more better when you see it live!


Fast forward to 2:27:00 to see some Project B footage!

Steam Super Summer Sale!

June 25th, 2010 by

Look at that! Blueberry Garden, Crayon Physics Deluxe, Saira, Bob Came in Pieces AND Plain Sight in the same super pack for only 18,99€! You should go and buy it now!

Ludosity + Remar Games = true

June 10th, 2010 by

As some of you might know, Ludosity Interactive has teamed up with Daniel Remar of Iji and Hero Core fame, to bring Garden Gnome Carnage to new platforms, starting with Flash.

Me and Daniel go back since we first met at uni 4-5 years ago, and we have worked on several games together. We entered Yoyo-Games winter competition with Garden Gnome Carnage and won 2’nd place! (Beaten by Frozzd by Jesse, who I later made Shoot Stop Lollipop with)

Now we have brought Daniel into our offices to build GGC for flash and it’s already progressed really well! Hopefully we’ll have some vids for you up soon. It’s super fun to work on these fun, small titles, and we hope that it’ll hit the interwebs very soon and blow your minds =)

Stay tuned!


Bob turns one and a half!

June 9th, 2010 by

Not only has Bob turned 6 months, but he’s also very close to version 1.5!

We’re wrapping on the next free DLC now, and everything is moving along quite nicely. With four brand new VR Missions and a new, fun Sandbox level, Bob Came In Pieces has now a total of 25 levels, easily clocking in well over 5 hours even for the experienced player, and more likely 10 hours to play the game from beginning to end.

Also new is the long awaited Gamepad support! We now have official support for Xbox 360 Controller, and any old gamepad should work really.

Stay tuned for more info!

Ludosity wants You to buy LSD.

May 25th, 2010 by
LSD Pirate

A very trippy pirate indeed

We at Ludosity Interactive have many different products in our catalog. One that hasn’t been mentioned enough on this blog is LSD.

To redeem this, we are now re-releasing it, worldwide this time! We love LSD, and think that everyone should buy it and share with their friends!

Check it out right here: LSD on Marketplace



May 13th, 2010 by

Our friends Erik Svedäng and Niklas Åkerbland has just released their title called Kometen (The Comet for you non-Swedes) for the iPhone 🙂


Shoot Stop Lollipop

April 19th, 2010 by

Good morning game lovers!

Shoot Stop Lollipop

Sorry about that, internal joke, etc. Anyways, at the last Global Game Jam, I was in Copenhagen and met all the wonderful indies, drank beer, had a fantastic time, and made a game. I teamed up with the extremely talented Jesse Venbrux, and we concocted ‘Shoot Stop Lollipop’, a game originally called ‘Puzzles, Time and Explosions’, which is a game about puzzles, time and explosions, where you shoot blocks and stop time to get to the lollipop. It’s all very logical.

The game have been dusting on our harddrives for too long now, so we’ve finally put up a page for it over the weekend, check it out! It’s like a live beta, so it will be continually upgraded and fine tuned, so please give feedback!

Play ‘Shoot Stop Lollipop’ now! (browser game)

Bob Came in Pieces Now on Mac!

March 17th, 2010 by

Press Release. For immediate release etc..

The critically acclaimed Bob Came in Pieces will be released on OS X on the 17th of March. Ludosity Interactive continues the success with Bob came in Pieces on Mac and are very proud to release the game on a new platform.

Bob Came in Pieces is a physics based puzzle adventure game created by the Swedish indie game company Ludosity Interactive. Bob Came in Pieces has previously been released for the PC on the digital platform Steam.

The game is about the alien called Bob. He has crashed on a strange planet, lost a bunch of parts for his ship and above all, is late for work!

The game features a lot of challenges. Find the lost parts and rebuild your ship along the way to solve challenging, physics-based puzzles. You can build your ship any way you like in the ship builder – try to find the coolest ship-design for the puzzle at hand!

  • Rebuild your ship any way You like.
  • Find the lost parts and tools for Your ship – You’ll need them to solve puzzles!
  • 14 Chapters of solid level design and clever puzzles
  • Many hours of replayability, with secrets, Achievements, Leaderboards and more.

Bob Came in Pieces for PC was released in January the 21st and now is coming for the Mac.
“We are very proud that we have completed Bob Came in Pieces for the Mac and we hope the Mac users will enjoy playing the game as much as we have had creating it.” says CEO Daniel Kaplan.

Click here to download demo and purchase Bob Came in Pieces for Mac

About Ludosity

Ludosity Interactive is an independent developer of computer and videogames for multiple platforms. The company was founded in 2008 and believes in creating games with focus on the core game mechanics, creating games that will last longer. Ludosity Interactive is a licensed developer of the major platforms