I am one of the game designers behind Bob and I want to talk to you about the future. So gather around, turn on some mood music and open a cold drink…
First some history: Bob 1.3 was all about bug fixes. The idea was to fix all the bugs reported to us so that everyone finally can enjoy the whole game without getting stuck somewhere.
With the bugs fixed the time has finally come to add new content to the game. One of the most frequent requests have been for more levels so this is what we primarily want to address in Bob 1.4.
The plan is to add something called “VR-levels”. These are basically custom levels separate from the main adventure in a brand new art style. Some of them will allow you to use the parts you’ve collected in the main adventure while others will give you a predefined set of parts. The predefined feature allows us to create more interesting puzzles as we don’t have to worry about what parts the player may have collected through the adventure. In short, this means more levels with more interesting puzzles for you! (You may want to take a celebratory sip from you drink here.)
Players have primarily been requesting more advanced puzzles and race levels but we also want to provide you with crazy levels that push the game-mechanics to the limit. There will for instance be a level where you don’t have any rockets, forcing you to rethink tractor-beams and one where Bob goes snowboarding…
Some screen shots of the levels we are currently working on:
The critically acclaimed Bob Came in Pieces will be released on OS X on the 17th of March. Ludosity Interactive continues the success with Bob came in Pieces on Mac and are very proud to release the game on a new platform.
Bob Came in Pieces is a physics based puzzle adventure game created by the Swedish indie game company Ludosity Interactive. Bob Came in Pieces has previously been released for the PC on the digital platform Steam.
The game is about the alien called Bob. He has crashed on a strange planet, lost a bunch of parts for his ship and above all, is late for work!
The game features a lot of challenges. Find the lost parts and rebuild your ship along the way to solve challenging, physics-based puzzles. You can build your ship any way you like in the ship builder – try to find the coolest ship-design for the puzzle at hand!
Rebuild your ship any way You like.
Find the lost parts and tools for Your ship – You’ll need them to solve puzzles!
14 Chapters of solid level design and clever puzzles
Many hours of replayability, with secrets, Achievements, Leaderboards and more.
Bob Came in Pieces for PC was released in January the 21st and now is coming for the Mac.
“We are very proud that we have completed Bob Came in Pieces for the Mac and we hope the Mac users will enjoy playing the game as much as we have had creating it.” says CEO Daniel Kaplan.
Ludosity Interactive is an independent developer of computer and videogames for multiple platforms. The company was founded in 2008 and believes in creating games with focus on the core game mechanics, creating games that will last longer. Ludosity Interactive is a licensed developer of the major platforms
We are currently working on some new projects that we can’t tell you so much about. When the time has come we will publish it for all you guys. But earlier I wrote about Global Game Jam and I can say that it was really fun! I had a blast reviewing the games here in Skövde and Joel said to me that he had a great time at the Nordic Game Jam in Copenhagen. Hopefully we can publish Joels and his friends game soon when it is more ready.
And for you guys who havn’t seen the Bytejacker show for a time now, let’s watch it! (Yes, we are innit :))
Do you remember when I first wrote about Global Game Jam and I told you all to go to your local event? Well Global Game Jam is on and I think it is a great way to learn more about game development or get in touch with fellow developers from all around the world.
We at Ludosity are currently in Copenhagen (Nordic Game Jam, Joel is there. He told me he is sitting in the middle of the big open aula..and in Skövde, our hometown. From the reports I got from Joel it is a lot of people and they are having great fun! I will not participate as a dev this time but I will actually judge the cool devs here in Skövde 🙂
Also if you still haven’t gotten your hands on a copy of Bob Came in Pieces and you want one for free? Yes, you can actually get some copies for free if you got some skills. Check these competitions out:
Bob Came In Pieces 1.1 has gone gold, and has been sent for publishing to all your favorite game channels! (Yes, including that one 😉 )
The release date is January 22 across all channels including our own site. There will also be a free demo, so check it out!
It has been a crazy ride, and the game has become so much better from day to day the last month it’s unbelievable. We are all very much looking forward to this re-launch, and we think it’s gonna be a good one!