Oh, hello. I didn’t see you come in.

We were just working on this game called Princess Remedy In a Heap of Trouble, which is a prequel to our game jam game Princess Remedy In a World of Hurt. This new game is similar in scope to the first one, but with some changes and additions.



An enormous Boss Tower has sprung from the ground, lifting entire towns up with it. People got used to it and kept living on the tower, but they’re starting to contract all sorts of mysterious illnesses. Princess Remedy, still in Saturnian healing school, must use her powers to heal everyone and defeat the Boss Tower.



Like the previous game, there are several worlds and a total of 64 NPCs, the majority of which need to be healed by engaging in one-screen battle scenes. There is also a boss at the end of each world. Remedy can speak to anyone who is healed and ask them on a date, which replaces her Flask bomb in the Healing Mode battles with a range of other abilities, depending on who she’s dating.

As usual, there are many silly characters to meet and secret chests to find. As the scope is so small, the game will also be quite cheap. Now, if you’ll excuse me, I have to break a swan’s neck.



Take care!

Filed in NewsPrincess Remedy

8 thoughts on "Princess Remedy 2 – A brief overview"

  1. Rob says:

    When will you port it over to the Nintendo Switch? 😉

  2. GW says:

    Excellent! I loved the first Remedy, so I’ll need to add the second dose to the backlog stack.

  3. Daniel Remar says:

    Noah, the game is made in Unity. The original game jam game was made in Game Maker.

  4. Noah says:

    I really love this series. The artwork is fantastic. What language did you guys program it in?

  5. Bobby Ricker says:

    Aw, you missed your chance to call it “Princess Remedy: No Pain no Gain”

  6. I absolutely loved the original, so I’m very happy for the sequel. Thank you!

  7. TheMAM says:

    Although I was hoping for some slight graphical updates over the original, I’m still quite excited for this!

  8. B. says:

    I’m excited to see what the sequel does over the original!

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