Ittle Dew is progressing nicely, and we have it up and running on the majority of platforms supported by Unity. That’s Windows, Mac, iOS, Android, and now also PS3! It’s slightly awesome to see your own game on a PS3 console, a bit like magic really.

But we weren’t really satisfied with only those platforms, one is sorely missing. You can’t really call a launch ‘multi-platform’ unless it’s on the ZX Spectrum! So without further ado, here’s a snapshot from the game in its full glory. 16 colors, 8*8 tiles, no transparency – the way we all really like it. Stay tuned for a release date.

Filed in Developer BlogIttle DewNews

8 thoughts on "Porting Ittle Dew to multiple platforms"

  1. Foorjee says:

    Wow, looks great+ i still got an zx spectrum lying around here somewhere, but how do i get the game then though?

  2. sokoban says:

    cool, looks like Zelda.

  3. Pingback: Pedro
  4. Pingback: Jed Eldridge
  5. Pingback: Daniel Kaplan
  6. David Amador says:

    ahaha awesome 🙂

  7. Pingback: Metta Karlsson
  8. Pingback: Joel Nyström

Leave a Reply

Your email address will not be published. Required fields are marked *